
__________ THE BASICS
In this page, our Founder Ozzie Freedom will introduce you to all the technical and organizational basics of Sane Computers:
This page:
1. Comparison Chart>>
or EXPANDED Comparison Chart
2. Definitions
3. Goals
4. Purposes
5. Architecture
6. Basic Intent
7. Plan
8. Organization
More info:
9. Frequently Asked Questions
10. Organizational Profile
11. Articles
12. Questions? contact us
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"I'm amazed! At last--computers that listen TO YOU!"
In a rush? Here's the whole thing in one sentence:
Sane Computer is the first computer
which is really, totally, absolutely
U-S-E-R O-R-I-E-N-T-E-D.
Got that? Great. Now read on for the details:
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Kicked-in-the-head computers
expand full details |
Sane Computer
expand full details |
Zillions of bugs |
No bugs |
| Frustrations galore |
Technically – USER is king |
| USER's
financial benefit is last on the greedy's mind |
Financially – USER is king, too |
| Nightmare maintenance, Support sucks |
Sane maintenance |
| You're kept in the dark – purposely |
Complete User education is default |
| Stiff |
Self programmable |
| Sluggish |
Instant access/response |
| Stupid interface neglects User |
User interface – as
sharp as a razor blade |
| Endless streams of viruses |
Zero viruses, forever |
| Privacy?? You must be kidding! |
Consider a camel... |
| Privacy
tools: very weak, practically absent |
Privacy tools: built-in |
| Weird things happening... |
Stable, predictable, consistent |
| Daily crashes... |
SC cannot crash. Period. |
| Daily frustrations... GRRRRR!!! |
Your peace-of-mind is assured |
| Miserable patchwork |
New logic, new tech, fresh think |
| Security? Another joke... |
NO security holes |
| No solution in sight |
One solution fits all:
expand to see how |
| Total confusion about "who's to blame?" |
The technology is to
blame! Never "the sys admin". Never you, either! |
| Go back to school! |
True advancement |
Gentle word: inconsistent... Tough word: chaos! |
Always the same: LOUL (Learn Once Use for Lifetime) |
| People accept them as crazy/stupid |
No more need to accept evil |
| Complex, hard to learn |
Intuitive and simple to use |
| Outright dangerous to life |
Safe enough to sleep with |
| Total Cost of Ownership (TCO): outrageous! |
Total Cost of Ownership: rock bottom |
| Industry ethics: sucks! |
We are here FOR YOU and nothing else |
| Only for "computer scientists" |
For any user |
| Inferior tech wins by...predacious marketing |
Superior tech wins via great social force |
| Antiques with ancient technology |
Advanced ideas put in place of the ancient |
| Who owns the tech? |
Now YOU do! |
| "Just show me the money" |
SC – and SCO – will never stand for sale |
| Everyone to himself |
Users support each other |
| Crazy machine design |
Always simple, always powerful |
| Bad times coming... |
Perfect timing! |
| "Plug and PRAY" (Was. It got worse!) |
True Plug-And-Use (PAU) |
| Boot required many times, takes forever |
Instant boot, but not required |
| Poor/rigid search |
Super-advanced (but easy) search better than web search engines |
| Where’s my freaking hourglass? |
Excellent visual/audio feedback |
| Machines out of control |
Always in control |
| (this is for techies) IRQ problems |
Good news |
| Bells and whistles |
No cute puppies |
| Stupid stone |
Built-in wisdom of life |
| "You must have the gigahertz" |
Is SC faster than PC??? |
| Spam up the ying yang |
Powerful anti-spam, already built-in |
| Software theft robs the industry |
Software theft impossible (99.9%) |
| Data overload: rising problem |
Data overload: solved! |
| You work hard – unnecessarily |
Voice activated and much more |
| Poor design lands from the sky |
You, You, You say the final word |
| Clowns make *immense fortunes*, you get frustrations |
Surprise: built-in money maker! |
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BOTTOM LINE:
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Your peace of mind has been
compromised -- Your money's worth has not been given
expand full details |
Sane computing. Great value.
expand full details |
"Sane Computer" is a revolutionary concept. It's an entirely new type of computer. By its very nature, architecture and user interface, it is clean of "aberrations" (departures from straight logic or sanity) in the form of software bugs, virus/spyware vulnerability, erroneous answers to legitimate user questions, operational glitches, communication cuts, incomprehensible messages to the user, etc.
The sanity of SCs (or the quality of being "bugless") is based on:
- Absolutely correct, stable and proven logic rules as the building blocks of their architecture (no, NOT the logics they taught you in school - those don't work - but new ones), and
- Correct and comprehensive user training.
To satisfy the tough (some say next to impossible) architectural requirements for zero-bugs, a special logic and design algorithm* has been developed (legally documented by Ozzie Freedom in Israel, 1999). This algorithm is today titled Ozzie's Sane Computer AlgoRithm*, abbreviated OSCAR.
* Algorithm: Methodical approach for solving a problem. A set of rules and step-by-step
operations that are used on a specified set of inputs to produce a specified result.
In the future the OSCAR files, under certain restrictions, will be open to the public.
Currently they are classified TOP SECRET. However, if you're interested in a public-release version you
can obtain it from the organization by signing our non-disclosure agreement.
Then, we will email you the files and we'll also be willing to answer any in-depth questions you may still have.
SCO has been founded by Ozzie Freedom in Tel-Aviv, Israel, in 1999. In April 2003 it has achieved the status of a non-profit organization registered in the USA under the National Heritage Foundation (more details in chapter
ORGANIZATION below).
The organization accept into its ranks computer developers, manufacturers, vendors, consultants and users who join forces and knowledge in the direction of creating, disseminating, distributing and using the SC.
SCO is compounded of individuals who share the same spirit of enthusiasm towards computer and technology and have the common vision of making bugless computers and sane computing an everyday reality, however challenging.
Due to the special needs of SCO and the scarcity of innovative, think-for-yourself
computer professionals, a global operation basis has been established.
How does that influence organizational establishment? The important factor about the physical structure of the organization is this: SCO is being built, operated and expanded as an ONLINE COMMUNITY. What that means is, although Headquarters are located in California, USA, you can live in Budapest, Hungary, and still join in. What's required is that you like our approach and that you have the skills, knowledge, dedication and time to contribute to our common goals.
If you consider joining please check the Jobs page.
These are the SC implementation experts.
They work one-on-one with SCO customers and SC users. They are the only officials qualified and permitted to put SC into use in organizations, to tailor actual applications and to train SC users.
Their knowledge covers much more than just how to use a Sane Computer - they are also trained to consult the individual customer on the subject of how to intelligently and efficiently organizing his/her business and private interests (using SC-embedded functions; more on that below).
Simply stated, SC Consultation profession replaces today's programming profession. But it is much more fun since there are no bugs to fight, and some other factors that make this profession a very satisfying IT job.
To apply for this job check the Jobs page.
To make a better world through the rehabilitation of Earth computer know-how and usage (applications).
- To disseminate applicable knowledge of personal survival and business survival - as part and parcel to the delivery of Sane Computers know-how and products.
To actively support other organizations that act directly and effectively to banish from the face of the Earth all violence, drugs, crime, careless pollution, suppression of freedom and any other type of INSANITY.
To read our Mission Statement click here.
Recovery . Salvation . Association
Dissemination of Sanity . Education and Ethics
The Basic Purpose is to make use of a logic system that has absolutely no bugs (surprise, surprise!) by applying it to computers, and to do so on a mission-for-Mankind motivation rather than as a money-motivated business.
We aim:
To recover and put into use, throughout the society, correct and fully workable computer know-how and computer products.
Also, to rehabilitate the trust of people in computers and their hope for non-treacherous computers.
We also aim:
To salvage this society in large and the business world in particular, by supplying them with totally reliable computers and the ability to use them properly.
Speed: to do everything possible to achieve our goals FAST in order to become a significant factor for the salvation of Mankind from self-destruction.
We are in the process of establishing an association for the development and dissemination of SC. We're establishing it in such a way so as to stretch its survival far into the future.
This association is made of opinion leaders, industry experts and powerful allies who have strong disagreement with the current scene (for example, people such as Larry Allison from Oracle and Scott MacNealy from Sun Microsystems) and other like-minded INDIVIDUALS as well as companies. One suggested name for this association is "The Power Alliance For Sane Computing".
Anyone who wishes to help may join even if they have never touched a computer, and do the best they can. The glue that holds them together is NOT being "experts" - but the common goal of Sane Computers for all of us.
We are putting an (existing and very powerful) administration tech into an efficient and easy use by building it into the computer structure itself! This is not a sales gimmick, but a major function built into ALL our products AND user education.
SCO has a duty which is beyond the task of developing physical products (bugless, sane computers) and teach the users how to use them. We have the duty of educating the public what has to be the technological direction upon which they have to insist: the one which serves them best. To teach the public how to put ethics on the providers of technological advancements, and organize the public as an unbeatable power for actually achieving this.
An example: in-depth researches by NASA and by the world renowned Aviation Weektm magazine have pointed out serious hazards in the cockpit automation of mass transportation aircrafts. Many people have been killed due to, basically, computer bugs.
(Read the references)
The public - being educated on the existence of better solutions - would be able to demand that airplane developers and manufacturers shall use these solutions, to avoid crashes due to design errors. Faults may enter here and there, but SCO can teach both engineers and users, how these can be prevented from developing into catastrophes. The public may then use SCO as a pressure point to force all tech people to take care of our common survival.
To implement this part of public and personal ethics, SCO will maintain continual education of the public via its communication lines (website, magazine and individual contacts), bringing to awareness what they should demand and how to achieve it. The public has to know, for instance, that worldwide bugs like Y2K and the Melissa virus are NOT a must, and that computer-related damages and hazards can AND SHOULD be prevented.
Basic Rules
The following rules have a direct effect upon the long-term survival of SCO and this culture's technology, and must be kept with no reservations and no shortcuts, no matter the time/funds constraints:
Logics-wise, SC must work perfectly or it is no product at all.
A known engineering rule is that if a fault is not corrected at any development stage, it will cost 10 times as much to fix in the next stage, then 10 times more if not corrected yet and so on.
Combining the above two factors, it is absolutely essential to HALT development as soon as any bug has been detected during an SC-product development. It must then be assumed that a failure to implement a vital OSCAR rule has been made in a previous stage.
The answer is NOT to try to somehow "rectify" or "compensate" for this "tiny" bug (or neglect it altogether...), as this type of "solution" has been falsely applied numerous times in the industry - and failed. Failed with flagrant long-term damages, as severe as killing 100's of innocent victims in aircraft crashes.
This is not the sci-fi channel. It can happen to you, buddy! (see proof)
IN SUMMARY:
- An "SC product with lesser bugs" is not an SC product at all - it is GARBAGE!!! Our educated public will not buy anything like that anymore.
- The answer to any bug is only this:
"IT'S BACK TO THE DRAWING BOARD, GUYS!"
Long Term Concepts
To endure, to succeed in the long run, any product or activity must be based upon LONG-TERM SURVIVAL CONCEPTS. Simply put, you have to plan long term. That's what we do with Sane Computers.
The subject has too many ramifications to describe in one page. So instead of going sideways and reaching shallow depth, let's clarify it with one in-depth example.
A good example of the long-term concepts upon which SC is being developed, here is the time factor. Programmers have spent millions of hours to fix Bug 2000, but this was done on a very short-term basis. It won't last many years. Particularly now that economy becomes more and more global - timing is a major factor. I'll explain in a sec.
Let's look at a very very basic, but grossly neglected issue, the TIMING problem. Let's look at the sheer stupidity behind computer file Time Stamping. Simple issue, you say, right? Just read the damn clock and stamp the damn file and let's go home to honey-pie. Simple, eh? Let's see. Let's have a real good look, ok? You with me?
Imagine one nice springtime afternoon, April 15; we're at the London University.
Now lets assume, a file named DearJohn.txt has just been written there, at London University, then emailed at 14:05 PM to Boston University (carrying a time-stamp 14:00 PM, April 15). It arrives at Boston after a minute, 9:06 AM Boston time, same date. The same file is updated at Boston and saved at 10:00 AM - Boston time.
Are you still with me?
At 10:05 AM, the updated DearJohn.txt file is sent back to London University - carrying a much earlier time stamp - and arrives in London at 15:06 PM. Can you guess what's going to happen next?
Now, under certain circumstances (I have seen this actually happening) a user, or some stupid program, may be confronted with the following question:
Diagram 1: How an OLD File Easily Destroys a NEW File (click to enlarge)

Of course, if they answer "Yes" they kill the NEW file with the OLDER file. And there is normally no way of knowing wrong from right since the file does not carry a time-zone stamp, only hours, minutes and seconds. Too bad for a global system.
Did you get that? Do you realize what happened here?
NOTE: Some computer "experts" I know had a real hard time getting the idea. They insisted there's a mistake in the example above and that I had it all in reverse. If you truly believe there is a mistake in the example, alright, but phleeeeze, check it out 77 times with yourself before you contact me. Demonstrate it on a globe and re-check your logic. If by then you still have questions, I'll gladly answer them: contact me.
Now take that just a step further and you'll find out that if you just corrected that and made a standard time-stamp with Earth-surface timing, you've solved the global timing problem!
But... ...right now as we speak - not in the year 4000 - we are already working beyond Earth, and that requires Universal Coordinates and Universal Timing. We are not Global anymore, we are Universal, you see? A recent very expensive expedition to Mars crashed because (reportedly) two on-board computers calculated coordinates on mismatching systems. Shame.
So, you ask, what's the actual, doable solution to the timing problem? How do you solve all the problems and make it globally compatible and all that? Well, my online friend, that's exactly what OSCAR is all about.
Our activity is set up to built a new computer. Great. But it must be understood that we do not compete with IBM or the PC or the Mac or some Internet device or any other thing. We are starting a new way to process data and to automate data-related processes.
We do want to destroy the bugs, but not the industry or any part of it. We do not have rivals.
We intend only to re-arrange our industry in such a way that anyone who is in the business can still be here tomorrow, with MORE work then ever. Why? Simply because:
Our new computer (however innovative) cannot start a new industry of its own and develop over a hundred years - it's just not practical! Instead, it must use the existing industry,
We sure need many existing technologies and existing commerce lines in order to succeed - these are needed even MORE if you consider the pressing time factor (e.g., cyber terrorists won't wait for the world to wake up, they'll attack first - see September 11, 2001), and
SC, the new computer, being simpler to operate and reliable enough for many more applications - will go into new countries, new uses, new fields and into the hands of billions of new users, requiring that we all work very hard - and we'll all have our share. No one who is in the industry today will have to sweep floors (nor will they be able to loaf on the beach). So if you were worrying for competition then please don't, because it's not a competition for you - who ever you are. It's MORE business for you, too!
Think about it for a minute. Check out exactly where you can fit in with your knowledge or your workforce or your funds or whatever. Visit the Jobs page or send us an offer stating what you would like to give and what you'd like to get in exchange.
This is an activity and organization for a basic recovery of the computer industry and Information Technology industry, comprising 50% of technology and 50% of education, having the common purpose of creating really good computers and computing, not by a single company but by a large portion of the broad public - the potential customers themselves. What'd say? You're right; this is a major departure from the current approach of dog-eat-dog in the industry - where the user gets crazy at the end of the day.
It's a new approach.
Sane Computer is not an improvement of the PC or the Mainframe or any other computer known today. It is a NEW TYPE of computer. And a new way to do data processing and automation. It is based on a large set of logic rules that have already been developed. These logics have been tested and they prove to work perfectly.
So what's left to be developed are basically two things:
An advanced-technology application of these logic rules and algorithms,
A user friendly Man-Machine Interface (MMI).
We are busy with a large-scale, thorough and comprehensive final development
of a set of products - but not a basic research, you see? The hard part is behind us (Phew!)
With the help of the public, which is YOU (yes, YOU, I'm talking to you) it can be done in a matter of months.
How can YOU participate? The SC is developed
in a central Development Center and supported by labs from around the world: universities, commercial companies, independent individuals, whoever qualifies.
Who qualifies? And for what? Check our Jobs page.
The Development Center is also used for demonstrations, piloting and training of technical staff.
The information from the world is gathered via somewhat-protected communication lines, which means the data in traffic is somewhat exposed to espionage. But the real know-how of SC is protected, since data filtering (choosing what will actually be implemented) and other major decisions are done in our Development Center. This enables us to get lots of important inputs from many sources, while the actual development of the SC is done at a single point, where it's well protected. This enables us to keep members and associates well informed of the advancements made in the creation of the SC in a secure way. Advancements towards the Goals are also reported regularly in our Newsletter.
Finance
SCO operations are fueled by fully tax-deductible donations from sponsors, members and grants. Every sponsor can get ad space on each and every page of our websites (see the "CREDITS" scroller below). Additional ad space is available in our Newsletter.
Individuals and members are welcome to donate funds, equipment, vehicles, skills and knowledge. Additionally, anyone who gets us a grant or donation will be rewarded a handsome 10% fundraiser fee.
We're also looking for a major sponsor for the entire activity, whose name will appear on all our promotional pieces, letterheads, products, mailing packages, etc. Desired type: one of the largest portals/ISPs, a major computer manufacturer, worldwide magazine, or any major online player who agrees with our goals and who may benefit from cross-exposure.
For limited-time special deals check our NEWS page.
SCO is a non-profit organization, operating under the National Heritage Foundation, Tax ID Number 58-2085326, Foundation Number F11632. Our Headquarters office is located in California, USA, and it embraces members from around the world working together via the Internet. Our Development Center is located in an undisclosed location in California.
Our organization is named Sane Computers Organization and is composed of three types of groups as shown in diagram 2 below:
Headquarters staff (see the Organizational Chart (Org Board),
Members who join in the field on an individual basis and may want to train as independent SC Consultants or independent developers, and
Support Groups who push power from the field - into the Organization.
Diagram 2: Simplified Groups Structure Within the Organization (click to enlarge)

How Important YOU Are
"Keep away from people who try to belittle your ambitions. Small people always do that, but the really great make you feel that you, too, can become great." --Mark Twain
YOU are important. Anyone can both help us and benefit from working with us.
A Supporter is anyone who wants to help but cannot pay for his/her membership yet. Our policy is simple: LET THEM HELP!! Make it possible and even easy for them to take some action! For instance some school kids down in Bulgravia who never owned a computer, can still form a support group in five minutes, write a letter of support (or ask questions or donate ideas or whatever).
You (a local member) can give them "SC Supporter" pins or stickers or T-shirts, etc., and assign them the task of being messengers for the ideas and goals of SCO. You let them PARTICIPATE in the game. Even kids can do a lot: Headquarters, for instance, would love to decorate its public offices with loads of children's paintings expressing enthusiasm and willingness to help. Acknowledge them, publish their picture in the magazine(s), and so on.
SCO appoints and trains Field Support Groups (FSG’s) around the Organization to help promote the Organization's goals and to introduce new individuals and companies to SC technology, on a local basis. Each such group may make its local logo, based on SCO logo as found on the official website homepage, as well as plan its own local activities. Finacial support of such Field Support Groups by the Organization is possible under certain conditions.
_____________ FURTHER STUDY
For further study of Sane Computers technology, organization, strategy and possible work relationships click here.
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